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The Tech Marketer > Blog > Technology > Gaming > Fallout 5 Bethesda 2026: Todd Howard Confirms Pre-Production, Two Remasters, Obsidian Collaboration, and Fallout 76 Expansion in Sweeping Studio Letter
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Fallout 5 Bethesda 2026: Todd Howard Confirms Pre-Production, Two Remasters, Obsidian Collaboration, and Fallout 76 Expansion in Sweeping Studio Letter

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Fallout 5 Bethesda 2026 pre-production Todd Howard studio letter Creation Engine 3
Todd Howard published a comprehensive studio letter on July 17, 2026, confirming Fallout 5 is in pre-production on Creation Engine 3, following Xbox's sweeping layoffs and representing Bethesda's commitment to Fallout as its anchor franchise
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Fallout 5 Bethesda 2026 is now official. Todd Howard published a sweeping studio letter on Friday July 17, confirming four concurrent Fallout projects in various stages of development in what Bloomberg’s Jason Schreier described as a “slew of new Fallout projects” following Xbox’s devastating layoffs earlier in the month. The headline confirmation is that Fallout 5 is in pre-production using Creation Engine 3, Bethesda’s next-generation game engine that will also power The Elder Scrolls VI. Howard also confirmed that remasters of 2008’s Fallout 3 and 2010’s Fallout: New Vegas are in development, confirmed Bethesda’s collaboration with Obsidian Entertainment on a new Fallout game that remains undefined, and announced a Fallout 76 expansion called Raven Rock arriving in 2027 that serves as a prequel to Fallout 3. The announcements came directly after Xbox’s sweeping studio restructuring left Bethesda significantly reduced, and represent Howard’s public commitment to the Fallout franchise as the studio’s anchor franchise alongside Elder Scrolls.

Contents
The Context: Xbox Layoffs and Bethesda’s Survival StrategyFallout 5: Pre-Production, Creation Engine 3, Long-Term DestinationFallout 3 and New Vegas Remasters: Long-Rumored, Now ConfirmedThe Obsidian Fallout Game: Confirmed but UndescribedFallout 76: Raven Rock Expansion 2027 and the 30th AnniversaryElder Scrolls 6 and the Studio PipelineWhat Creation Engine 3 Means for Both GamesLatest Update: Full Fallout Roadmap Confirmed July 17Broader Implications: Bethesda Doubles Down on Legacy Franchises After StarfieldWhat Happens NextFAQSources and ReferencesOh hi there 👋It’s nice to meet you.Sign up to receive awesome content in your inbox, every week.

The Context: Xbox Layoffs and Bethesda’s Survival Strategy

Todd Howard’s July 17 letter cannot be understood without the context of what happened at Xbox in the days before it.

Xbox said it would cut thousands of jobs and double down on its biggest franchises. The restructuring affected Bethesda directly, with significant job reductions across the studio. The announcement of four simultaneous Fallout projects in the immediate aftermath of those cuts reads as a deliberate franchise consolidation strategy: Bethesda is signaling that its future is anchored in its two most commercially proven IP, Fallout and Elder Scrolls, rather than in ambitious new IP experiments like Starfield, which was Bethesda’s most ambitious and least commercially successful recent release.

Obsidian Entertainment, the Xbox studio that made Fallout: New Vegas in 2010, was reportedly mandated to pivot to a new Fallout project, canceling an Avowed sequel in the process. That mandate is the kind of franchise-first decision that Xbox’s restructuring enabled. Bethesda will no longer do everything; it will do the things that its largest audiences want most.


Fallout 5: Pre-Production, Creation Engine 3, Long-Term Destination

The Fallout 5 confirmation is the biggest individual news item in the letter, and its precise wording matters.

Bethesda confirmed that Fallout 5 is currently in pre-production, with Howard describing it as the studio’s “long-range destination.” That phrasing echoes what Howard said in 2022, when he stated Fallout 5 would arrive after The Elder Scrolls VI. The sequence has not changed: Elder Scrolls 6 remains the studio’s top priority and will release before Fallout 5.

The new information is the engine: Fallout 5 is being developed on Creation Engine 3, Bethesda’s next-generation proprietary engine that will also power Elder Scrolls 6. This is significant because it means both major Bethesda RPGs are being developed on the same new technology simultaneously in the pre-production phase, which may accelerate Fallout 5’s development once Elder Scrolls 6 ships. For timeline expectations, The Elder Scrolls 6 is currently reported to be targeting a 2028 to 2029 release, which places a realistic earliest expectation for Fallout 5 somewhere in the early 2030s.


Fallout 3 and New Vegas Remasters: Long-Rumored, Now Confirmed

The two remaster confirmations are the announcements most likely to generate immediate consumer excitement because they have the shortest path from announcement to product in players’ hands.

Howard confirmed remasters of 2008’s Fallout 3 and 2010’s Fallout: New Vegas, corroborating months of pre-announcement rumors. Howard did not specify how far along in development the remasters are, what platforms they will release on, or when they will arrive. The remasters are positioned as content to hold fans over during the long wait for Fallout 5, which is a standard franchise management approach: keep the brand active and the audience engaged through updated versions of beloved older entries.

Fallout 3 is set in a post-apocalyptic Washington, D.C. and its surrounding region, following the player character escaping Vault 101 into the Capital Wasteland. It is widely credited as the entry that established the modern Fallout formula under Bethesda. Fallout: New Vegas, developed by Obsidian Entertainment, is set in the Mojave Wasteland surrounding Las Vegas and is considered by many fans the strongest writing in the franchise’s modern era, which makes Obsidian’s return to a new Fallout project alongside the New Vegas remaster particularly resonant.


The Obsidian Fallout Game: Confirmed but Undescribed

Bethesda’s confirmation of a collaboration with Obsidian on a new Fallout game is the announcement with the most tantalizing unknown quantity.

Bethesda confirmed it is collaborating with Xbox sister studio Obsidian Entertainment on a new Fallout game, but Howard described it simply as a “new Fallout project” without sharing any other details. The collaboration corroborates Bloomberg’s earlier reporting and the report that Obsidian was mandated to cancel an Avowed sequel to work on this Fallout project. Obsidian’s history with Fallout consists of exactly one game, Fallout: New Vegas, which was made in 18 months on an extremely tight budget and is still considered one of the best games in the franchise. The prospect of Obsidian making a new Fallout game with more time and resources than the New Vegas development allowed is one of the most exciting implications in the entire letter.

GamesRadar has noted a persistent rumor, sourced from Chris Avellone in an interview with YouTuber TKs-Mantis, that the next Fallout setting will be New Orleans. That has not been officially confirmed and may apply to Fallout 5, the Obsidian game, or neither. Fallout 76 lead artist and former Bethesda developer Nate Purkeypile said a New Orleans setting would “get my vote for sure.”


Fallout 76: Raven Rock Expansion 2027 and the 30th Anniversary

The live game also received meaningful attention in Howard’s letter, with a new expansion and a significant community event announced.

Fallout 76 will receive its next major expansion in 2027 called Raven Rock, which is described as a prequel story to Fallout 3. Raven Rock is a location in Fallout 3, serving as a major Enclave stronghold. A Fallout 76 expansion set before the events of Fallout 3 centered on Raven Rock would bridge the live game’s Appalachian setting to the Capital Wasteland timeline in a way that dedicated fans of both games have wanted to see.

Bethesda also confirmed there will be no Fallout Day broadcast in 2026, because the studio is planning to celebrate the franchise’s 30th anniversary in 2027 with a live celebration in Washington, D.C. Fallout 1 released in 1997, making 2027 the 30th anniversary. A live event in Washington, D.C., the setting of Fallout 3, is both thematically coherent and logistically significant as a fan engagement commitment.


Elder Scrolls 6 and the Studio Pipeline

Howard’s letter was not exclusively about Fallout, and the Elder Scrolls update is the other key piece of information it contained.

Howard reconfirmed that The Elder Scrolls VI remains Bethesda Game Studios’ top priority. He did not provide a release date or setting details. The Elder Scrolls 6 is currently reported to be targeting release between 2028 and 2029, which would establish the realistic earliest window for Fallout 5 as 2031 or later given the sequential development model Bethesda operates on.

ZeniMax Online Studios, the team behind The Elder Scrolls Online, will also partner closely with Bethesda on the Elder Scrolls franchise in an advisory capacity as Elder Scrolls 6 development deepens.


What Creation Engine 3 Means for Both Games

The engine choice for Fallout 5 is the most technically significant detail in the letter for those following Bethesda’s development trajectory.

Fallout 5 will be built on Creation Engine 3, Bethesda’s next-generation proprietary engine. The same engine will power The Elder Scrolls VI. Creation Engine 2, which powered Starfield, was a significant upgrade from the Creation Engine that powered Skyrim, Fallout 4, and Fallout 76, addressing criticisms about the engine’s age. Creation Engine 3 would represent another generational leap, built for a hardware generation significantly more powerful than what Starfield launched on.

Dean Carter, head of the large-scale mod project Fallout: London, had previously expressed concern that Bethesda might continue using an older engine version for Fallout 5, saying it needed at least a major overhaul. Creation Engine 3 addresses that concern directly with a new-engine development rather than a continuation of the existing codebase.


Latest Update: Full Fallout Roadmap Confirmed July 17

The Fallout 5 Bethesda 2026 announcement came on July 17 in a studio letter from Todd Howard following Xbox’s layoffs earlier in the month. The four-project Fallout roadmap represents Bethesda’s most comprehensive public commitment to the franchise since the Amazon Prime Video series expanded the audience.

For full coverage, follow The Verge, Bloomberg, and Game Informer.


Broader Implications: Bethesda Doubles Down on Legacy Franchises After Starfield

The Fallout 5 Bethesda 2026 announcement package is as much a strategic statement as a product roadmap, and the strategy is clear: after Starfield’s mixed reception, Bethesda is returning to the franchises its audience has proven it will show up for.

Starfield, released in September 2023, was Bethesda’s first new IP in 25 years and the studio’s most expensive and ambitious project to date. Its reception was divided: some praised its scale and depth while others found it generic and sparsely populated compared to the handcrafted density of the best Bethesda RPGs. As a commercial event it was significant but as a cultural moment it was not Skyrim or Fallout 4.

The response from Xbox and Bethesda is to go back to what works. Fallout and Elder Scrolls are IP with proved multi-decade audiences, massive modding communities, and the Amazon Prime Video adaptation of Fallout has added millions of new fans to the franchise since 2024. Four simultaneous Fallout projects, two remasters to sell to immediate fans and newcomers, an Obsidian game to satisfy players who want the New Vegas style of writing, a Fallout 76 expansion to maintain the live game audience, and Fallout 5 as the long-horizon anchor, is Bethesda playing to its existing strengths rather than betting on new territory.

For more gaming news and Bethesda coverage, visit The Tech Marketer.


What Happens Next

Fallout 3 and New Vegas remasters are in development with no release date confirmed. The Obsidian Fallout game is announced with no details provided. Fallout 76’s Raven Rock expansion arrives in 2027. The 30th anniversary live event in Washington, D.C. takes place in 2027. The Elder Scrolls 6 remains the top priority, targeting approximately 2028 to 2029. Fallout 5 pre-production continues on Creation Engine 3, with a release realistically not before the early 2030s.


FAQ

What did Bethesda announce about Fallout 5 in July 2026?
In a studio letter published July 17, 2026, Todd Howard confirmed that Fallout 5 is in pre-production at Bethesda Game Studios using Creation Engine 3, the same engine that will power The Elder Scrolls VI. Howard described Fallout 5 as the studio’s “long-range destination” and confirmed that Elder Scrolls 6 will release before it. A realistic release window for Fallout 5 is the early 2030s.

Is there a Fallout 3 and New Vegas remaster coming?
Yes. Todd Howard confirmed in his July 17, 2026 studio letter that remasters of both Fallout 3 (2008) and Fallout: New Vegas (2010) are in development. He did not specify how far along in development the remasters are, what platforms they will be available on, or when they will release. Both remasters have been rumored for months before this official confirmation.

What is the Obsidian Fallout game?
Bethesda confirmed it is collaborating with Obsidian Entertainment, the Xbox studio that made Fallout: New Vegas in 2010, on a new Fallout game. No title, setting, story details, or release window was provided. Obsidian was reportedly mandated to cancel an Avowed sequel to work on this project. The collaboration is particularly significant because Fallout: New Vegas, Obsidian’s only Fallout game, is widely considered the strongest writing in the modern franchise.

What is the Fallout 76 Raven Rock expansion?
Raven Rock is a new Fallout 76 expansion announced for 2027. It is described as a prequel story to Fallout 3, set in the Appalachian wasteland that is Fallout 76’s setting, connecting the live game’s timeline to the Capital Wasteland of Fallout 3. Raven Rock is also a major location in Fallout 3, serving as an Enclave military base.

Why did Bethesda announce so many Fallout projects at once in 2026?
The announcements came directly after Xbox’s sweeping layoffs that affected Bethesda and other Xbox studios earlier in July 2026. Todd Howard’s studio letter represents Bethesda’s franchise strategy following the restructuring: doubling down on Fallout and Elder Scrolls, its two most commercially proven IP, rather than investing in new IP after Starfield’s mixed reception. The four simultaneous Fallout projects, remasters, an Obsidian game, Fallout 76 content, and Fallout 5, span every audience within the franchise from returning veterans to new fans from the Amazon Prime Video series.


Sources and References

  1. The Verge (original submission, blocked — confirmed via Game Informer and Bloomberg): https://www.theverge.com/entertainment/966724/fallout-5-bethesda
  2. Bloomberg (fully confirmed via search): https://www.bloomberg.com/news/articles/2026-07-17/bethesda-announces-new-fallout-roadmap-following-xbox-reset
  3. Game Informer (fully confirmed, most comprehensive coverage): https://gameinformer.com/2026/07/17/bethesda-confirms-fallout-5-in-production-obsidians-fallout-game-fallout-3-and-new-vegas

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